As stated in the title I can't seem to get .fill to work.
test_surface = pygame.Surface((100,200))
test_surface.fill((255,255,255))
pygame.display.update()
clock.tick(60)
run = True
while run:
for event in pygame.event.get():
if event.type == pygame.QUIT:
run = False
I tried moving the test surface inputs into the loop right before the "for event in pygame.event.get()" and it didn't work. still stuck with a black screen. I also tried using the actual color instead of the value ex "Red" but that still didn't work.
I also tried changing the bottom half of the code to try and get it to work.
while True:
for event in pygame.event.get():
if event.type == pygame.QUIT:
pygame.quit()
exit()
It still didn't work and was stuck with a black screen. I also tried to move the test surface inputs right under the " while true: " as I thought if they were in the loop it would change something but it didn't. Any help is greatly apricated.