I need to preface this by saying that I'm coming from years of developing on Windows. This time I'm developing the UI for my macOS app using SwiftUI. The goal is to allow only one instance of the app, depending on where it's started from. For instance, if you copy the app into:
/Users/me/Documents/MyAppCopy/MyApp.app
and to:
/Users/me/Documents/MyApp.app
There should be only two instances of the app allowed, each from those respective locations.
On Windows I would use a named kernel object, say a named event, create it when the app starts and see if it already existed. If so, I will quit the app. Then when the first instance of the app closes, the named event is destroyed by the system automatically.
So I thought to try the same on macOS, but evidently Linux/BSD treats named objects differently.
If I do get the name of the object by calling:
var objName : Bundle.main.bundlePath
IsAnotherInstanceRunning(objName, objName.lengthOfBytes(using: String.Encoding.utf8))
and then using C, remove slashes from it, and use it in a named semaphore:
bool IsAnotherInstanceRunning(const char* pBundlePath, size_t szcbLnPath)
{
bool bResult = false;
char* pName = (char*)malloc(szcbLnPath + 1);
if(pName)
{
memcpy(pName, pBundlePath, szcbLnPath);
pName[szcbLnPath] = 0;
//Remove slashes
int cFnd = '/';
char *cp = strchr(pName, cFnd);
while (cp)
{
*cp = '_';
cp = strchr(cp, cFnd);
}
//Create if doesn't exist, and return an error if it exists
sem_t *sem = sem_open(pName, O_CREAT | O_EXCL, 0644, 0);
if(sem == SEM_FAILED)
{
//Failed, see why
int nErr = errno;
if(nErr == EEXIST)
{
//Already have it
bResult = true;
}
}
free(pName);
}
return bResult;
}
Assuming that the path name isn't too long (this is an issue, but it is irrelevant to this question) - the approach above works, but it has one downside.
If I don't close and remove the name semaphore with:
sem_close(sem);
sem_unlink(pName);
It stays in the system if the instance of my app crashes. Which creates an obvious problem for the code above.
So how would you do this on Linux/macOS?