I was looking at CUDA C++ documentation. But there is something I didn't get about pointer typecasting. Below there are host and device code.
// Host code
int width = 64, height = 64;
float* devPtr;
size_t pitch;
cudaMallocPitch(&devPtr, &pitch,
width * sizeof(float), height);
MyKernel<<<100, 512>>>(devPtr, pitch, width, height);
// Device code
__global__ void MyKernel(float* devPtr,
size_t pitch, int width, int height)
{
for (int r = 0; r < height; ++r) {
float* row = (float*)((char*)devPtr + r * pitch);
for (int c = 0; c < width; ++c) {
float element = row[c];
}
}
}
As you can see devPtr is typecasted into char. But I didn't get why typecasted into char rather than incrementing as float type.