I'm using xcodebuild install -alltargets -iphoneos4.2 -activeconfiguration provisioning_profile=path_of_my_provisioningprofile code_sign_identity=identity
.
This command is building my app and i am getting build file (.app) also.
But how to install the app in to device from command line.
Please help me in this issue.
7 Answers
Fruitstrap
is no longer maintained, for a more up to date project checkout the fork by PhoneGap called ios-deploy
.
To install run: npm install -g ios-deploy
Here are some examples of how to use it:
// deploy and debug your app to a connected device
ios-deploy --debug --bundle my.app
// deploy and launch your app to a connected device, but quit the debugger after
ios-deploy --justlaunch --debug --bundle my.app
// deploy and launch your app to a connected device, quit when app crashes or exits
ios-deploy --noninteractive --debug --bundle my.app
// Upload a file to your app's Documents folder
ios-deploy --bundle_id 'bundle.id' --upload test.txt --to Documents/test.txt

- 2,692
- 2
- 24
- 36
-
thanks! I got a working setup using iOS 9.3.1 and OS X 10.11.3 – Jespertheend May 01 '16 at 21:42
-
3A modern, working answer in an often obsolete world. Cheers! – mix3d Jun 02 '16 at 16:18
-
I don't believe it. It works. Out of the box. No setting required. AMAZING. – Roy Falk Jul 06 '17 at 10:54
-
The install worked nicely but not the debugging: `error: python failed attempting to evaluate 'fruitstrap_device_app="/private/var/containers/Bundle/Application/...` – Dylan Nicholson Oct 19 '18 at 00:33
Fruitstrap: https://github.com/ghughes/fruitstrap
Here's a good tutorial to set it up: http://sgleadow.github.com/blog/2011/11/05/installing-ios-apps-on-the-device-from-the-command-line/

- 551
- 2
- 6
- 19
Looking around found https://github.com/benvium/libimobiledevice-macosx. This is a port from libimobiledevice to MAC-OS X. Its very useful and no jailbroken is needed. :P

- 188
- 2
- 10
Use this beautiful script : http://gamua.com/blog/2012/03/how-to-deploy-ios-apps-to-the-iphone-via-the-command-line/ - Then connect iphone device via usb to mac running this command
To launch app on command line:
instruments -w 4xxxxxxxx9 -t /Applications/Xcode.app/Contents/Applications/Instruments.app/Contents/PlugIns/AutomationInstrument.bundle/Contents/Resources/Automation.tracetemplate NITC -e UIASCRIPT Launch-App.js
format : instruments -w <deviceid> -t /Applications/Xcode.app/Contents/Applications/Instruments.app/Contents/PlugIns/AutomationInstrument.bundle/Contents/Resources/Automation.tracetemplate <applicationname> -e UIASCRIPT Launch-App.js
My Launch-App.js has only one line - var target = UIATarget.localTarget();
This must be sufficient to launch application on device using command line

- 564
- 7
- 12
-
2Whoa, I've never seen instruments mentioned when pushing an App or IPA to a device - +1. Is there a way to have instruments list the device ID's used with `-w`? – jww Oct 19 '13 at 10:17
-
-
1Fruitstrap (what the link uses) is now abandoned and does not work with iOS 7 :( – Jess Jul 29 '14 at 19:18
-
2In case anyone comes across this and is still wondering about the device IDs: `instruments -s devices` – JBarberU Mar 23 '15 at 15:31
-
This isn't working with Xcode 9.1—I don't appear to have `AutomationInstrument.bundle`. – SilverWolf Nov 28 '17 at 21:34
What about this:
how to intall an ipa/app file into iPhone with command line?
Third solution with libimobiledevice.
ipatool: https://github.com/majd/ipatool
Step 1: Search the app bundle id
./ipatool search testflight --limit 1
> ==> ℹ️ [Info] Searching for 'testflight' using the 'US' store front...
> ==> ℹ️ [Info] Found 1 result:
> 1. TestFlight: com.apple.TestFlight (3.1.0).
Step 2: Download the IPA
./ipatool download --bundle-identifier com.apple.TestFlight
Easy!

- 218
- 2
- 6
Install following packages on MAC
brew install libimobiledevice
brew install ideviceinstaller
After successfully installed above packages.
Use following command to install .ipa file on iOS devices:
ideviceinstaller -i <Path_to_your_ipa>
Thanks

- 41
- 3