I have two meshes Mesh1 and Mesh2. Mesh1 does not necessarily have the same amount of vertices or faces as Mesh2.
What is the best way to "transition" between these two meshes smoothly?
Obviously, I could do a linear interpolation of some sort. But there are some problems beyond this that I need to solve. One problem that I'm facing is the "not necessarily have the same amount of vertices or faces" part. Maybe I need to bypass this restriction by taking one of my faces in one of the meshes and subdividing it until there's the same amount of faces in both meshes (would this adjust the result in a weird way, like an "explosion" in the subdivided part?)
However, the main problem is choosing which faces on Mesh1 correspond to Mesh2. Is there any algorithm that can accomplish this?