I have read that using command pattern is one of the most popular ways to accomplish do/undo functionality. In fact, I have seen that it's possible to stack a bunch of actions and reverse them in order to reach a given state. However, I'm not quite sure how that can be done in Python and most of the tutorials I have read, dabble into concepts but don't show an actual implementation in Python.
Does anyone know how do/undo functionality work in Python?
For reference, this is my (naive and probably ridden with errors) code:
# command
class DrawCommand:
def __init__(self, draw, point1, point2):
self.draw = draw
self.point1 = point1
self.point2 = point2
def execute_drawing(self):
self.draw.execute(self.point1, self.point2)
def execute_undrawing(self):
self.draw.unexecute(self.point1, self.point2)
# invoker
class InvokeDrawALine:
def command(self, command):
self.command = command
def click_to_draw(self):
self.command.execute_drawing()
def undo(self):
self.command.execute_undrawing()
# receiver
class DrawALine:
def execute(self, point1, point2):
print("Draw a line from {} to {}".format(point1, point2))
def unexecute(self, point1, point2):
print("Erase a line from {} to {}".format(point1, point2))
instantiating as follows:
invoke_draw = InvokeDrawALine()
draw_a_line = DrawALine()
draw_command = DrawCommand(draw_a_line, 1, 2)
invoke_draw.command(draw_command)
invoke_draw.click_to_draw()
invoke_draw.undo()
output:
Draw a line from 1 to 2
Erase a line from 1 to 2
Obviously, this test doesn't allow stack several actions to undo. Maybe I'm completely mistaken so I would appreciate some help.