I am using PyCharm Community Edition on ubuntu 22.04 LTS. PyGame 2.1.2. I am trying to learn pygame but its not sensing what particular keys are being pressed.
import pygame
#pygame initialisation
pygame.init()
#create screen
screen = pygame.display.set_mode((800,600))
#Title and Icon
pygame.display.set_caption("Space Invaders")
icon = pygame.image.load('ufo.png')
pygame.display.set_icon(icon)
#Player
playerImg = pygame.image.load('player.png')
playerX = 370
playerY = 480
def player(x,y):
screen.blit(playerImg, (x,y))
#Game Loop
running = True
while running:
screen.fill((0, 0, 0))
delx = 0
for event in pygame.event.get():
if event.type == pygame.QUIT:
running = False
if event.type == pygame.KEYDOWN:
print('pressed')
if event.type == pygame.K_LEFT:
print('left')
if event.type == pygame.K_RIGHT:
print('right')
if event.type == pygame.KEYUP:
if event.type == pygame.K_LEFT or event.type == pygame.K_RIGHT :
print('released')
playerX += delx
player(playerX,playerY)
pygame.display.update()
Whenever i press the right or left arrow key only the "pressed" message appears on the terminal but left and right keys dont.
Is there a problem with my code?