0

I need to create a right angle with a triangular support, as seen in the example below (which I created in Blender). I know how to create the right angle, but I don't really know how to create the triangular support. The only way that I was able to think of would be to create a 2D polygon that would be the outer face of the object where the support is, then extrude it to the thickness of the support, and then extrude the rest to complete the object. This, however, seems clumsy and against the idea of CQ, where the code should be (kind of) similar to how a human would describe such object.

Is it possible to create the right angle first and then add the support? How?

Right angle with triangular support

zegkljan
  • 8,051
  • 5
  • 34
  • 49

0 Answers0