Here i have written the code for playerX_change (it is the value which was first defined as 0)and when any key was pressed like left or right it should respond by changing the value of x , but it is not
I tried to correct the indexing and also tried to create new variables for it , pls try something else and suggest the recommended changes
here is the code
import pygame
pygame.init()
screen = pygame.display.set_mode((800, 600))
pygame.display.set_caption("It's a game -_-")
icon = pygame.image.load('ufo.png')
pygame.display.set_icon(icon)
running: bool = True
playerimg = pygame.image.load('spaceship3.png')
playerX = 370
playerY = 480
def player(x, y):
screen.blit(playerimg, (x, y))
while running:
screen.fill((22, 11, 222))
playerX_change = 0
player(playerX, playerY)
pygame.display.update()
for event in pygame.event.get():
if event.type == pygame.QUIT:
running = False
# it shows basically that every key pressed inside the window gets stored in pygame.event
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_LEFT:
playerX_change = -0.1
if event.key == pygame.K_RIGHT:
playerX_change =0.1
if event.type == pygame.KEYUP:
if event.key == pygame.K_LEFT or event.key == pygame.K_RIGHT:
playerX_change = 0