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Im working on a two player battle style game and having some troubles figuring out how to have two elements moving at the same time. I can move them independently with their respective keys which is "a" and "d" for player1 and then "j" and "L" for player2. If player1 is moving and I press a movement key for player2 it stops player1's movement. How can I fix this?

html

<!DOCTYPE html>
<html lang="en">
<head>
    <meta charset="UTF-8">
    <meta http-equiv="X-UA-Compatible" content="IE=edge">
    <meta name="viewport" content="width=device-width, initial-scale=1.0">
    <link rel="stylesheet" href="./css/style.css">
    <script src="./js/app.js" defer></script>
    <title>Battle!</title>
</head>
<body>
    <div id="board">
        <div class="rocks"></div>
        <div id="player2"></div>
        <div id="player1"></div>
    </div>

    
</body>
</html>

CSS

#board{
    position: relative;
    width: 750px;
    height: 600px;
    margin: 20px auto;
    border: 20px solid rgb(0, 0, 0);
    background-color: blue;
    
}

#player1{
    position: absolute;
    width: 40px;
    height: 40px;
    background: url("/player1.png");
    background-size: contain;
    background-repeat: no-repeat;
    bottom: 0%;
    left: 50%;
    transform: translateX(-50%);
    border: solid black;
    
    
}
#player2{
    position: absolute;
    width: 40px;
    height: 40px;
    background: url("/debug.png");
    background-size: contain;
    background-repeat: no-repeat;
    top: 0%;
    left: 50%;
    transform: translateX(-50%);
    border: solid black;
    
    
    
}

JAVASCRIPT

window.addEventListener('keydown', (e)=>{
    let left = parseInt(window.getComputedStyle(player1).getPropertyValue("left"));
    switch(e.key.toLowerCase()){
        case 'a':
        player1.style.left = left - 10 + 'px';
        if (left <= 25) {
            player1.style.left = 23 + 'px'
        }
        break
        case 'd':
            player1.style.left = left + 10 + 'px';
            if (left >= 720) {
                player1.style.left = 730 + 'px'
            } break
    }
})
window.addEventListener('keydown', (e)=>{
    let left = parseInt(window.getComputedStyle(player2).getPropertyValue("left"));
    switch(e.key.toLowerCase()){
        case 'j':
        player2.style.left = left - 10 + 'px';
        if (left <= 25) {
            player2.style.left = 23 + 'px'
        }
        break
        case 'l':
            player2.style.left = left + 10 + 'px';
            if (left >= 720) {
                player2.style.left = 730 + 'px'
            } break
    }
}) 

It could be a simple fix but I'm not sure what I need to add in order to have them moving at the same time independently of each other regardless if a key is pressed from the opposing player.

0 Answers0