I'm building a SwiftUI to-do app. You tap an Add button that pulls up a partial-height sheet where you can enter and save a new to-do. The Add sheet's input (TextField) should be focused when the sheet appears, so in order to keep things feeling fast and smooth, I'd like the sheet and the keyboard to animate onscreen together, at the same time. After much experimentation and Googling, I still can't figure out how to do it.
It seems like there are two paths to doing something like this:
(1) Autofocus the sheet
I can use @FocusState
and .onAppear
or .task
inside the sheet to ensure the TextField is focused as soon as it comes up. It's straightforward functionally, but I can't find a permutation of it that will give me that single animation: it's sheet, then keyboard, presumably because those modifiers don't fire until the sheet is onscreen.
(2) Keyboard accessory view / toolbar
The .toolbar
modifier seems tailor-made for a view of custom height that sticks to the keyboard--you lose the nice sheet animation but you gain the ability to have the view auto-size. However, .toolbar
is designed to present controls alongside a TextField that itself isn't stuck to the keyboard. That is, the field has to be onscreen before the keyboard so it can receive focus...I don't know of a way to put the input itself inside the toolbar. Seems like chat apps have found a way to do this but I don't know what it is.
Any help would be much appreciated! Thanks!