public class FooClass {
BarClass bar = null;
int a = 0;
int b = 1;
int c = 2;
public FooClass(BarClass bar) {
this.bar = bar;
bar.setFoo(this);
}
}
public class BarClass {
FooClass foo = null;
public BarClass(){}
public void setFoo(FooClass foo) {
this.foo = foo;
}
}
elsewhere...
BarClass theBar = new BarClass();
FooClass theFoo = new FooClass(theBar);
theFoo.a //should be 0
theBar.foo.a = 234; //I change the variable through theBar. Imagine all the variables are private and there are getters/setters.
theFoo.a //should be 234 <-----
How can I pass an object to another class, make a change, and have that change appear in the original instance of the first object?
or
How can I make a cycle where one change to a class is reflected in the other class?