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I filter a location for entities other than the player:

entities = filter(lambda entity: entity != player, location.entities)

If there are any entities, print each one of them:

if any(entities):
    print('Entites nearby:')
    for entity in entities:
        print(entity)

However, using any() consumes the elements in the generator, as the subsequent for loop iterates zero times.

Is there a way to check if a generator is empty or check its length without resorting to lists or having to manually reset the iterator?

jonrsharpe
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Michael Moreno
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0 Answers0