If I use the following material, I get some transparency which is fine:
PhongMaterial material = new PhongMaterial(new Color(0.5, 0, 0, 0.5));
But I can never get fully transparent mesh. For example, I expect the material below to be fully invisible but it's still visible:
PhongMaterial material = new PhongMaterial(new Color(0.5, 0, 0, 0));
Is this a bug?
Code:
import javafx.application.Application;
import javafx.scene.Group;
import javafx.scene.PerspectiveCamera;
import javafx.scene.Scene;
import javafx.scene.paint.Color;
import javafx.scene.paint.PhongMaterial;
import javafx.scene.shape.Box;
import javafx.stage.Stage;
public class Hello extends Application {
public void start(Stage stage) throws Exception {
PhongMaterial material = new PhongMaterial(new Color(0.5, 0, 0, 0));
Box box = new Box(1, 1, 1);
box.setMaterial(material);
box.setTranslateZ(10);
Scene scene = new Scene(new Group(box), 100, 100);
scene.setFill(Color.BLACK);
scene.setCamera(new PerspectiveCamera(true));
stage.setScene(scene);
stage.show();
}
}