I was just wondering, is it bad practice to define small functions, such as getters and setters, that only influence the member variables of the function and don't depend on external header file includes?
I am specifying that they don't depend on external header files so as to make it clear that I am trying to avoid circular includes.
Here is one example from a recent program I am writing:
void EnableDirtyFlag() { m_DirtyFlag = true; }