The heap keeps track of all memory blocks, both allocated and free, specifically for that purpose. Typical (if naive) implemenation allocates memory, uses several bytes in the beginning for bookkeeping, and returns the address past those bytes. On subsequent operations (free/realloc), it would subtract a few bytes to get to the bookkeeping area.
Some heap implementations (say, Windows' GlobalAlloc()
) let you know the block size given the starting address. But in the C/C++ RTL heap, no such service.
Note that the malloc() sometimes overallocates memory, so the information about malloc
ated block size would be of limited utility. C++ new[]'ed arrays, that's a whole another matter - for those, knowing exact array size is essential for array destruction to work properly. Still, there's no such thing in C++ as a dynamic_sizeof
operator.