I am researching Unity (2020.3 editor version) for my project in WPF/C# (MS Visual Studio 2022 - .NET 7). I have to rotate a material with quaternions given from my WPF project. I don't want a standalone Unity project, My need is to integrate Unity into WPF.
But I don't find a piece of suitable information to integrate and connect Unity and WPF. I don't know if there is a better way to handle this.
Is it possible to use Unity in WPF or maybe it is better to use another desktop/GUI framework like winui3?