I am trying to record audio while collecting data from the Kinect. I call StartAudioRecording() and StopAudioRecording() before and I after I run the Kinect data collection. An audio file is made, but it is out of order (the end of a song plays first, then there is a short pause, then the beginning of the song plays).
public class AudioRecorder
{
public WaveIn waveSource = null;
public WaveFileWriter waveFile = null;
public void StartAudioRecording()
{
waveSource = new WaveIn();
waveSource.DeviceNumber = 0;
waveSource.BufferMilliseconds = 3000;
waveSource.WaveFormat = new WaveFormat(48000, 32, WaveIn.GetCapabilities(0).Channels);
waveSource.DataAvailable += new EventHandler<WaveInEventArgs>(waveSource_DataAvailable);
waveSource.RecordingStopped += new EventHandler<StoppedEventArgs>(waveSource_RecordingStopped);
waveFile = new WaveFileWriter(@"C:\\Users\\oaghnh\\source\\repos\\BodyTracking-main\\TestResults\\audio.wav", waveSource.WaveFormat);
waveSource.StartRecording();
}
public void StopAudioRecording()
{
waveSource.StopRecording();
}
void waveSource_DataAvailable(object sender, WaveInEventArgs e)
{
if (waveFile != null)
{
waveFile.Write(e.Buffer, 0, e.BytesRecorded);
waveFile.Flush();
}
}
void waveSource_RecordingStopped(object sender, StoppedEventArgs e)
{
if (waveSource != null)
{
waveSource.Dispose();
waveSource = null;
}
if (waveFile != null)
{
waveFile.Dispose();
waveFile = null;
}
}
}
I got the original code from this question. https://stackoverflow.com/questions/17982468/naudio-record-sound-from-microphone-then-save