Here is my understanding of delegate: Delegate allows a method to accept a delegate as a parameter, and call the delegate at some later time. This is known as an asynchronous callback, and is a common method of notifying a caller when a long process has completed. When a delegate is used in this fashion, the code using the delegate does not need any knowledge of the implementation of the method being used.
Here is my code, however, it runs synchronously instead of asynchronously.
using System;
class Program
{
delegate void MyDelegate(int result);
static void Main()
{
Console.WriteLine("Starting long operation...");
DoLongOperation(new MyDelegate(LongOperationCallback));
Console.WriteLine("Continuing execution while long operation runs...");
Console.ReadLine();
}
static void DoLongOperation(MyDelegate callback)
{
// Simulate a long operation that takes 5 seconds to complete
System.Threading.Thread.Sleep(5000);
callback(42); // Call the callback when the operation is complete
}
static void LongOperationCallback(int result)
{
Console.WriteLine($"Long operation completed with result: {result}");
}
}
[![enter image description here][1]][1]
I thought the line 2 and line 3 should switch. [1]: https://i.stack.imgur.com/f3WcH.png