A field is a variable that is declared within a class or object, and it represents a specific piece of data. It is usually accessed directly, without any additional logic or processing.
A property, on the other hand, is a way to provide controlled access to a field.
It defines a getter and/or a setter method that can be used to retrieve or modify the field's value. Properties can also include additional logic or validation to ensure that the field's value is always valid.
In Object-Oriented Programming (OOP), the term attribute typically refers to a piece of data that is associated with an object. An attribute is a characteristic or property of an object that describes its state or behavior.
Out of the given options, field is the attribute concept of OOP.
Reason:
Attributes in OOP are variables that define the state or behavior of an object, and they can be either instance or class variables. By defining attributes within a class, developers can create objects that represent real-world entities and define their properties and behaviors in a structured and consistent way