I am creating an object named newTarget. Then I am loading an object from Resources folder which is fbx file.
fbx object has a mesh named as "Icosphere" in that case.
How can I use that mesh as newTarget's mesh?
I made some research but can not find a way to do it.
GameObject newTarget = new GameObject("NewTarget");
GameObject fbxObject = Resources.Load<GameObject>("Objects/Targets/target.fbx");