How you guys doing?
So, I have a iOS App, made in Swift. In this app I have a Map, made with Map Kit and on the iOS 16.4 the polylines don't render correctly.
I have custom Tiles, but I don't think that's the problem because on the above versions it works like a charm.
I have searched fixes and did some, but till now none has worked. Plus, when my tiles flickering, when I zoom in/out the poly line appears but when it stops flickering it disappears...
I get an error on the console, but the error appears even with out the Polyline created, but I searched a bit and didn't found any relevant
[VKDefault] Missing DaVinciGroundRenderables for ground mesh layer
Here's my Polyline rendering:
if overlay is MKPolyline {
let polylineRenderer = MKPolylineRenderer(overlay: overlay)
polylineRenderer.strokeColor = UIColor.orange
polylineRenderer.lineWidth = 7.0
polylineRenderer.alpha = 1.0
return polylineRenderer
If someone has some hints or have done a fix, I would appreciate some help :)
Thanks & Regards ~Peter