Hello there please help me to decide whether to use SurfaceView or GLSurfaceView.
I will be developing a game for my thesis and I already know how play with Canvas but I'm not sure if this can handle at least 70 sprites without lag or whatsoever problem. and BTW i will only developing 2d game so please help mo to decide !! Should i study the OpenGL and use GLSurfaceView or it's okay to use Canvas for my simple 2d game thanks.