I am having a Graphics application using GL API written in c++ and using openGL compiler to compile it.
i am looking ways how can i profile the application along with compiler ( i am having access to compiler code too which i can change for my usage and is in C++).
i am mainly looking for ways i can profile related to compilation , how much time it was taken by compiler functions while compiling C++ application.
i had tried using timer API but if there is some profiling tool like gprof in android which i can use it will be easy for me.
i read about Traveview but i think its meant for mainly java application.
any suggestion will be highly use to me.