I'm trying to write a 3D game in ActionScript 3.0 using the Stage3D API. I've copied the playerglobal.swc
in my frameworks/libs/player/11.0
directory, and modified the frameworks/flex-config.xml
file by changing the target-player
to 11.0.0
and the swf-version
to 13
.
When I compile my ActionScript 3.0 files using mxmlc
I set the options -target-player=11.0.0
and -static-link-runtime-shared-libraries=true
. Now, I don't get an error at compile time when importing com.adobe.utils.AGALMiniAssembler
or flash.display.Stage3D
so I assume that there's no problem with that.
I run the compiled SWF file in Opera, and I'm using the latest Flash Player (version 11.0.1.152) which was publicly released today (cheers ;D). There's seems to be no problem with the player because I can play Zombie Tycoon. However, when I play my SWF file the Stage3D doesn't display; but all the other display objects attached to the stage do display.
I believe that there's either some problem with my configuration or my code, but I can't pinpoint it. The code I'm using was simply copied from Labs @ Jam3. I believe that there was some problem with the viewport, so I simply replaced stage.stage3Ds[0].viewPort=new Rectangle(0, 0, 980, 570);
with stage.stage3Ds[0].x=0; stage.stage3Ds[0].y=0;
. Perhaps, that's the cause of the problem.
I have been searching for a solution all over the web, but I can't seem to locate it. Any help will be appreciated. Note however that I don't wish to use frameworks like Away3D because I wish to use the low-level functionality (I'm more into programming). If you want any more details, please ask.