I'm not entirely sure if I wrote this array correct in the first place. Here is the .h in my app delegate.
NSString *text0;
...
NSString *text123;
NSMutableArray *fortunesArray;
}
@property(nonatomic,retain) NSMutableArray *fortunesArray;
@property (nonatomic, retain) IBOutlet UIWindow *window;
@property (nonatomic, retain) IBOutlet AppViewController *viewController;
@end
Then in the app delegate.m I'm assigning all of them like such.
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
// Override point for customization after application launch.
text0 = @"Text here";
...
text123 = @"Text here";
self.fortunesArray = [NSMutableArray arrayWithObjects:text0,text1,text2,text3,text4,text5,text6,text7,text8,text9,text10,text11,text12,text13,text14,text15,text16,text17,text18,text19,text20,text21,text22,text23,text24,text25,text26,text27,text28,text29,text30,text31,text32,text33,text34,text35,text36,text37,text38,text39,text40,text41,text42,text43,text44,text45,text46,text47,text48,text49,text50,text51,text52,text53,text54,text55,text56,text57,text58,text59,text60,text61,text62,text63,text64,text65,text66,text67,text68,text69,text70,text71,text72,text73,text74,text75,text76,text77,text78,text79,text80,text81,text82,text83,text84,text85,text86,text87,text88,text89,text90,text91,text92,text93,text94,text95,text96,text97,text98,text99,text100,text101,text102,text103,text104,text105,text106,text107,text108,text109,text110,text111,text112,text113,text114,text115,text116,text117,text118,text119,text120,text121,text122,text123,nil];
self.window.rootViewController = self.viewController;
[self.window makeKeyAndVisible];
return YES;
}
I have tried this with NSArray and Mutable. The EXC_BAD_ACCESS is showing up pointing at text3 and before it was pointing at text5. If I cut out everything after about 50 the screen will open but when I finally try to have it work by clicking the button it resorts back to that bad access. (So can't tell if there is an issue with the views button yet because this issue is happening at this array repeatedly.) I'll post the code that calls it, but I'm pretty sure the main issue has something to do with this array.
In my view controller.m
-(IBAction)ganjaButton:(id)sender{
AppDelegate *appDelegate = (AppDelegate *)[[UIApplication sharedApplication] delegate];
int pressCount;
NSString *display;
if(pressCount%2==0){
[sender setBackgroundImage:[UIImage imageNamed:@"nug2.png"] forState:UIControlStateNormal];
display = [[NSString alloc] initWithFormat:@"%@",[appDelegate.fortunesArray objectAtIndex:40]];
}
else{
[sender setBackgroundImage:[UIImage imageNamed:@"nug1.png"] forState:UIControlStateNormal];
display = [[NSString alloc] initWithFormat:@"%@",[appDelegate.fortunesArray objectAtIndex:44]];
}
pressCount++;
label.text = display;
[display release];
}
Also yes in the above code the part that says AppDelegate is actually my AppDelagtes name.
Any help would be appreciated. Thanks.