it's my first time making a game in pygame and i'm starting with the main title screen, just now i realised that there's going to be a lot of buttons to press, and i wonder if there's a way around having to write the blit method for every image file that i want to put in screen.
this is a part of the code i want as the example i want to improve (there'll be a lot more buttons), i just want it to be less redundant and ugly looking
screen.blit(start_button, [20, 30])
screen.blit(settings_button, [20, 255])
screen.blit(load_button, [20, 325])
screen.blit(quit_button, [20, 490])