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I am trying to open my project to work on my game and it crashes every time i open it, nothing i do fixes it.

I tried deleting the Library folder in the project so it could reinstall the files. After deleting the Library folder the project opened fine without crashing, but when I opened the main scene it crashed instantly. It looks like it is failing to compile shaders or not having enough ram, but I don't know how I can fix that. The last thing I worked on in the project was materials with height and normal maps. Here is the crash log https://pastebin.com/75VW6k0E this is placeholder text because there is no code to accompany this link, and it says I need to add code

  • Is the project under version control? – shingo Aug 01 '23 at 04:14
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    hmm `Could not allocate memory: System out of memory! Trying to allocate: 18446744056529682432B with 16 alignment. MemoryLabel: TempOverflow` .. that number looks pretty odd ^^ Try deleting the `Library` and `Temp` folders (or [Cleanup the project from generated stuff](https://stackoverflow.com/questions/56267842/cleaning-up-and-backup-migrating-existing-unity-project-into-new-one-or-anothe)) – derHugo Aug 01 '23 at 07:49

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