I have a storyboard named UploadViewV2 Scene containing a UIView 'Progress Bar' that has been connected to my swift file as an IBOutlet named 'ProgressBarView'. How do I host the SwiftUI code within the 'Progress Bar' UIView? When I use the suggested way of UIHostingController I am getting an error in my main.m file that says "Thread 1: "[<DWTools.CMWSTUploadViewV2Controller 0x12be24e50> setValue:forUndefinedKey:]: this class is not key value coding-compliant for the key ProgressBar." I am trying to use the information given from MikeLee in this post
import Foundation
//import UIKit
import SwiftUI
@objc public protocol CMWUploadViewV2Delegate: NSObjectProtocol {
@objc func uploadOKButtonPushed()
@objc func uploadAbortButtonPushed()
@objc func uploadErrorLogButtonPushed()
@objc func uploadRetryButtonPushed()
}
//does class scope need to be broadened to all of code?
@objc class CMWSTUploadViewV2Controller: UIViewController {
@IBOutlet var ProgressBarView: UIView!
// embed SwiftUI into the UIKit storyboard view controller
override func viewDidLoad() {
super.viewDidLoad()
let childView = UIHostingController(rootView:ContentView())
addChild(childView)
childView.view.frame = ProgressBarView.bounds
ProgressBarView.addSubview(childView.view)
childView.didMove(toParent: self)
}
@objc weak var delegate: CMWUploadViewV2Delegate?
}
struct ContentView: View {
@State var progressValue: Float = 0.3
let timer = Timer.publish(every: 1, on: .main, in: .common).autoconnect()
@State private var degress: Double = -110
//mine
let label = UILabel()
var body: some View {
VStack {
Spacer()
Spacer()
Label("Resetting to upload mode.", systemImage: "clock")
.font(.title)
.foregroundColor(Color(hex: "000"))
ZStack{
RoundedRectangle(cornerRadius: 25)
.fill(Color(hex: "494949"))
.frame(width: 300, height: 300)
ProgressBar(progress: self.$progressValue)
.frame(width: 250.0, height: 250.0)
.padding(40.0).onReceive(timer) { _ in
withAnimation {
if progressValue < 0.8999996 {
progressValue += 0.0275
}
}
}
ProgressBarTriangle(progress: self.$progressValue).frame(width: 280.0, height: 290.0).rotationEffect(.degrees(degress), anchor: .bottom)
.offset(x: 0, y: -150).onReceive(timer) { input in
withAnimation(.linear(duration: 0.01).speed(200)) {
if degress < 110.0 {
degress += 10
}
print(degress)
}
}
}
//***Label2
VStack(alignment :.leading) {
Label("Controller type: 60PJTV4", image: "ControllerIcon")
.foregroundColor(Color(hex: "000"))
Label("Connection type: CAN", image: "CANIconSmall")
.foregroundColor(Color(hex: "000"))
Label("Status:", image: "StatusIcon")
.foregroundColor(Color(hex: "000"))
Label("Controller Responding This needs to be 4 lines.", image: "")
.foregroundColor(Color(hex: "000"))
Spacer()
}
}
}
struct ProgressBar: View {
@Binding var progress: Float
var body: some View {
VStack{
Label("Address: 0x1c000", systemImage: "target")
.foregroundColor(Color(hex: "8f8f8f"))
ZStack {
Circle()
.trim(from: 0.35, to: 0.85)
.stroke(style: StrokeStyle(lineWidth: 12.0, lineCap: .round, lineJoin: .round))
.opacity(0.3)
.foregroundColor(Color.gray)
.rotationEffect(.degrees(54.5))
Circle()
.trim(from: 0.35, to: CGFloat(self.progress))
.stroke(style: StrokeStyle(lineWidth: 12.0, lineCap: .round, lineJoin: .round))
.fill(AngularGradient(gradient: Gradient(stops: [
.init(color: Color.init(hex: "daff00"), location: 0.39000002),
//.init(color: Color.init(hex: "E59148"), location: 0.48000002),
.init(color: Color.init(hex: "00ff04"), location: 0.5999999),
//.init(color: Color.init(hex: "EEED56"), location: 0.7199998),
.init(color: Color.init(hex: "32E1A0"), location: 0.8099997)]), center: .center))
.rotationEffect(.degrees(54.5))
VStack{
Text("824").font(Font.system(size: 44)).bold().foregroundColor(Color.init(hex: "ffffff"))
//Text("Please standby...").bold().foregroundColor(Color.init(hex: "FF6600"))
Label("Please standby...", systemImage: "clock")
.foregroundColor(Color(hex: "FF6600"))
Label("Uploading memory model to controller", systemImage: "")
.foregroundColor(Color(hex: "8f8f8f"))
}
}
}
}
}
struct ProgressBarTriangle: View {
@Binding var progress: Float
var body: some View {
ZStack {
Image("triangle").resizable().frame(width: 10, height: 10, alignment: .center)
}
}
}
}
struct ContentView_Previews: PreviewProvider {
static var previews: some View {
ContentView()
}
}
extension Color {
init(hex: String) {
let hex = hex.trimmingCharacters(in: CharacterSet.alphanumerics.inverted)
var int: UInt64 = 0
Scanner(string: hex).scanHexInt64(&int)
let a, r, g, b: UInt64
switch hex.count {
case 3: // RGB (12-bit)
(a, r, g, b) = (255, (int >> 8) * 17, (int >> 4 & 0xF) * 17, (int & 0xF) * 17)
case 6: // RGB (24-bit)
(a, r, g, b) = (255, int >> 16, int >> 8 & 0xFF, int & 0xFF)
case 8: // ARGB (32-bit)
(a, r, g, b) = (int >> 24, int >> 16 & 0xFF, int >> 8 & 0xFF, int & 0xFF)
default:
(a, r, g, b) = (1, 1, 1, 0)
}
self.init(
.sRGB,
red: Double(r) / 255,
green: Double(g) / 255,
blue: Double(b) / 255,
opacity: Double(a) / 255
)
}
}