I keep getting the error:
Enumerating objects: 310, done. Counting objects: 100% (310/310), done. Delta compression using up to 10 threads Compressing objects: 100% (308/308), done. Writing objects: 100% (309/309), 590.98 MiB | 1.94 MiB/s, done. Total 309 (delta 13), reused 0 (delta 0), pack-reused 0 error: remote unpack failed: error The archive entry was compressed using an unsupported compression method. To https://dev.azure.com/HelloCharlieHQ/Unreal_Engine_Template/_git/Unreal_Engine_Template ! [remote rejected] main -> main (The archive entry was compressed using an unsupported compression method.) error: failed to push some refs to 'https://dev.azure.com/HelloCharlieHQ/Unreal_Engine_Template/_git/Unreal_Engine_Template'
Any help much appreciated
I've tried a couple of different project folder structure, this is just a modification of the blank project.
I'm using Git Desktop to push using https after cloning an empty repo setup on MS Azure Devops.
I'm very new to this so could be the most basic of user errors, please make any answers very accessible.
Thanks