Actually... There is a way to have the same semantics as in C's #include (the keyword was later borrowed by C++ for the sake of looking fancy...). It's just not defined with the same words, but it does exactly what you are looking for.
First, let's see what you do with #include in C++ to understand the question:
- include
#defines
,
- "forward" function definitions (their "body" being defined elsewhere, in a class implementation, if you remember Turbo Pascal, you get my point),
- define structures,
and that's pretty much it.
For the structure definitions, there isn't any point. That's old-school C: in C++ you don't define struct {}
anymore for ages; you define class
structures with properties and accessor methods. It's the same in Java: no typedef struct {}
here either.
For this, you have the "interface" declaration (see Interfaces (The Java™ Tutorials > Learning the Java Language > Interfaces and Inheritance)):
It does exactly what you're looking for:
public interface MyDefines {
final CHAR_SPACE : ' '; // ugly #define
int detectSpace(FileInputStream fis); // function declaration
// and so on
}
Then, to use:
public class MyClass extends MyAncestor implements MyDefines {
...
// implementation of detectSpace()
int detectSpace(FileInputStream fis) {
int ret = 0;
char Car;
if((Car = fis.read()) != -1) && (Car == CHAR_SPACE)) ret++;
...
}
Read the link given above; it's full of useful cases.