I've tried to do some research on lidgren but it has proven very difficult to find an in-depth tutorial on how to use lidgren 3 to fully manage a game. I have a few questions relating to lidgren integration.
I've already made half my game. Will implementing lidgren require any extra steps such as preparation at this point? Is it a better idea to implement multiplayer early or later for future reference?
What information do I need to pass between the peers. The game is a 1v1 tower defense with minions. Will i need to pass the information of each minion between clients or can I just rely on the other peer's code to work it out. How about each bullet?
If I have a large array of minions does each minion need a channel of its own? How should i deal with this?
As you can tell, i'm still new to game development. Any help at all would be really appreciated.