I am building a C# Windows application. I want it so whenever I click the update button in my form, the application will look for a new version available on my server.
If there is then proceed to update the software.
How is this usually handled?
Take a look at Click Once. This thread might also make an interesting read.
Let me start by saying we offer a complete updating solution which includes:
wyUpdate handles all of the Vista/Windows 7 UAC problems and all the file permission problems that inevitably pop up when you're trying to update complex software.
That being said, if you want to build your own updater here are some tips:
A good place to start is the wyUpdate C# source code I mentioned above. You can cannibalize it and use it for your own purposes. Some of the algorithms it contains:
We also have the file specifications here.
Since being automatic is a requirement let me tell you how we do it with our AutomaticUpdater control.
We use named pipes to communicate between the standalone updater (wyUpdate) and the Automatic Updater control sitting on your program's form. wyUpdate reports progress to the Automatic Updater, and the Automatic Updater can tell wyUpdate to cancel progress, to start downloading, start extracting, etc.
This keeps the updater separate from your application.
In fact, the exact named pipes C# code we use is included in an article I wrote a little while back: Multi-process C# app like Google Chrome.
If you want your app to be updated automatically from a website and handle the code by yourself do the following steps:
Create an XML file with a unique name for example help.xml
and build a structure to specify the list of files to be updated in specific directories and version and etc. Then upload them on your website.
App after connecting to website downloads this help.xml
file and reads the content to make sure there are any
new files (update files) on the website...
If a new version of files was existed so start downloading from URL specified in help.xml
file!
Other answers look great.
However, if you're looking to hand-roll your own for whatever reason, simply put an XML file with information you need for your update process (e.g. description and version number of currently available version) somewhere on a webserver and use an HttpWebRequest
(or HttpWebClient
?) to download this file and process like you would any XML.
I use this simple method in peSHIr Tweets and it works great. Just update this file after you put a new version online for download and your update check will find it. Anything about this process is changeable the way you like, as you wrote it yourself.
Unless this is a private project for your own amusement/use/learning - like in my case - do look if anything already available suits your needs though!
Take a look: Update Checker, I have wrote it to show the easy way to implement this feature in C#.
This XML file manages the updates:
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<myCoolApp>
<currentVersion>
<major>9</major>
<minor>1</minor>
<build>5</build>
</currentVersion>
<path>http://TestApp.exe</path>
</myCoolApp>
The main funtion Check4Update() reads the XML file and parse it:
XmlDocument oDom = new XmlDocument();
oDom.Load(_sXmlConfig);
string str = oDom.SelectSingleNode("//currentVersion/major").InnerText;
Int32.TryParse(str, out _nMajor);
str = oDom.SelectSingleNode("//currentVersion/minor").InnerText;
Int32.TryParse(str, out _nMinor);
str = oDom.SelectSingleNode("//currentVersion/build").InnerText;
Int32.TryParse(str, out _nBuild);
_sNewVersionPath = oDom.SelectSingleNode("//path").InnerText;
Adding an update feature to your app is as simple as a walk in the park. Follow these steps and I'm sure you'll achieve it.
Create a regular text file containing the new version of your app and the full direct download link of your app, then upload the text file to your server. Here's an example of how the text file should look like:
1.2.0.0=http://www.yourserver.com/yourapp/update/appname_v1-2-0-0.exe
Add a variable to your form where you will store the update download link
private string download_link = null;
Create a function to check for updates.
public string CheckForUpdates()
{
/* Direct download link for the text file in your server */
var version_file = "http://www.yourserver.com/appname/update/version.txt";
/* Temporary output file to work with (located in AppData)*/
var temp_version_file = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "\\appname_version.txt";
/* Use the WebClient class to download the file from your server */
using (var webClient = new WebClient())
{
try
{
webClient.DownloadFile(address: version_file, fileName: temp_version_file);
}
catch (Exception)
{
/* Handle exceptions */
return "error";
}
}
/* Check if temporary file was downloaded of not */
if (File.Exists(temp_version_file))
{
/* Get the file content and split it in two */
string[] version_data = File.ReadAllText(temp_version_file).Split('=');
/* Variable to store the app new version */
string version = version_data[0];
/* Store the download link in the global variable already created */
download_link = version_data[1];
/* Compare the app current version with the version from the downloaded file */
if (Application.ProductVersion.ToString() == version)
{
return "updated";
}
else
{
return "needs_update";
}
}
/* Delete the temporary file after using it */
if (File.Exists(temp_version_file))
{
File.Delete(temp_version_file);
}
}
Create another function to perform the check (use of async-await)
public async void RunUpdateCheck()
{
/* Maybe show a message to the user */
labelUpdateState.Text = "Checking for updates. Please wait...";
/* Variable to get the result from the check function */
string result = await Task.Run(() => CheckForUpdates());
/* Evaluate the result */
switch (result)
{
case "error":
/* Do something here, maybe just notify the user */
break;
case "updated":
/* Do something here, maybe just notify the user */
break;
case "needs_update":
/* Perform the update operation, maybe just download
* the new version with any installed browser or
* implement a download function with progressbar
* and the like, that's your choice.
*
* Example:
*/
Process.Start(download_link);
break;
}
/* (Optional)
* Set the 'download_link' variable to null for future use.
*/
download_link = null;
/* (Optional - in case you have a backup feature)
* Tell the user to backup any data that may be saved before installing
* the new version in case the data is stored in the app install folder,
* I recommend using the AppData folder for saving user data.
*/
labelUpdateState.Text = "Please backup your data before installing the new version";
}
I developed this method for myself and has worked perfectly. All you have to do is that every time you update your app you need to edit the text file in your server, change the app version to the new one. And, if required, change the download link.
I hope this helps like it helped me. Happy coding, guys!