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I'd like to know of alternatives to the command line program texturetool which comes with XCode for converting PNG Images to PowerVR compressed images.

For some reason texturetool takes about 50 seconds for converting some of the images I am working with. With about 1.3 mio images to be compressed, that would take several months.

Now I am looking for other tools running on either Linux or OSX, most preferable an in-memory C++ library, as the images are being generated procedurally.

Would love to get an answer.

Thanks.

PeeHaa
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MHOOO
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1 Answers1

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Imagination Technologies have just released an updated version of their texture compression library That may be worth trying. (I know the page only says Windows and Linux but there appears to be a Mac version there as well).

Simon F
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  • Unfortunately one has to register, and the registration isn't working for me: I have yet to get any confirmation E-Mail. – MHOOO Oct 28 '11 at 21:06
  • @MHOOO - apparently you don't need to wait for the registration email - you should be able to log in (in fact you may already have been logged in) with your chosen username etc. – Simon F Nov 01 '11 at 11:05
  • Yes, it actually works now. I've used the TexToolLib to do compression. Though it is a lot faster, is it possible to speed it up further by using multiple threads? i.e. is TexToolLib thread-safe? – MHOOO Nov 02 '11 at 20:58
  • The code was initially developed in Linux and can use pthreads (and equivalent in windows). I don't know what is used in the exported library. To be honest, the best place to ask is on the PowerVR Insider forum (http://imgtec.com/forum/) where I'm sure one of my colleagues would be happy to help. – Simon F Nov 03 '11 at 07:13