-(void) processVideo: (NSURL*) videoUrl{
AVURLAsset* videoAsset = [[AVURLAsset alloc]initWithURL: videoUrl options:nil];
AVMutableComposition* mixComposition = [AVMutableComposition composition];
AppDelegate *appDelegate = (AppDelegate *)[[UIApplication sharedApplication] delegate];
NSError * error = nil;
for (NSMutableDictionary * audioInfo in appDelegate.audioInfoArray)
{
NSString *pathString = [[NSHomeDirectory() stringByAppendingString:@”/Documents/”] stringByAppendingString: [audioInfo objectForKey: @”fileName”]];
AVURLAsset * urlAsset = [AVURLAsset URLAssetWithURL:[NSURL fileURLWithPath:pathString] options:nil];
AVAssetTrack * audioAssetTrack = [[urlAsset tracksWithMediaType:AVMediaTypeAudio] objectAtIndex:0];
AVMutableCompositionTrack *compositionAudioTrack = [mixComposition addMutableTrackWithMediaType:AVMediaTypeAudio
preferredTrackID: kCMPersistentTrackID_Invalid];
NSLog(@”%lf”, [[audioInfo objectForKey: @”startTime”] doubleValue]);
CMTime audioStartTime = CMTimeMake(([[audioInfo objectForKey: @”startTime”] doubleValue]*TIME_SCALE), TIME_SCALE);
[compositionAudioTrack insertTimeRange:CMTimeRangeMake(kCMTimeZero,urlAsset.duration) ofTrack:audioAssetTrack atTime:audioStartTime error:&error];
}
AVMutableCompositionTrack *compositionVideoTrack = [mixComposition addMutableTrackWithMediaType:AVMediaTypeVideo
preferredTrackID:kCMPersistentTrackID_Invalid];
[compositionVideoTrack insertTimeRange:CMTimeRangeMake(kCMTimeZero, videoAsset.duration)
ofTrack:[[videoAsset tracksWithMediaType:AVMediaTypeVideo] objectAtIndex:0]
atTime:kCMTimeZero error:nil];
AVAssetExportSession* _assetExport = [[AVAssetExportSession alloc] initWithAsset:mixComposition
presetName:AVAssetExportPresetPassthrough];
NSString* videoName = @”export.mov”;
NSString *exportPath = [[self pathToDocumentsDirectory] stringByAppendingPathComponent:videoName];
NSURL *exportUrl = [NSURL fileURLWithPath:exportPath];
if ([[NSFileManager defaultManager] fileExistsAtPath:exportPath])
{
[[NSFileManager defaultManager] removeItemAtPath:exportPath error:nil];
}
_assetExport.outputFileType = @”com.apple.quicktime-movie”;
NSLog(@”file type %@”,_assetExport.outputFileType);
_assetExport.outputURL = exportUrl;
_assetExport.shouldOptimizeForNetworkUse = YES;
[_assetExport exportAsynchronouslyWithCompletionHandler:
^(void ) {
switch (_assetExport.status)
{
case AVAssetExportSessionStatusCompleted:
//export complete
NSLog(@”Export Complete”);
//[self uploadToYouTube];
break;
case AVAssetExportSessionStatusFailed:
NSLog(@”Export Failed”);
NSLog(@”ExportSessionError: %@”, [_assetExport.error localizedDescription]);
//export error (see exportSession.error)
break;
case AVAssetExportSessionStatusCancelled:
NSLog(@”Export Failed”);
NSLog(@”ExportSessionError: %@”, [_assetExport.error localizedDescription]);
//export cancelled
break;
}
}]; }
Just assign your movie file(ie.without audio) to NSURL and pass it to the above ProcessVideo method.Then just add your Sound files(you want to merge with your video) in the audioInfoArray somewhere else in the program before calling the processVideo method.Then it will merge your audio with your video file.
You can also decide where the sound starts to play in the video as per the value assigned under the key "startTime" in audioinfoArray. Using the Switch Case,you can play the video,upload to facebook etc as per your wish.