Possible Duplicate:
Xcode 4.2 showing the wrong line of code on error
Xcode 4's debugger doesn't seem to halt execution anywhere near the causes of crashes in iOS Simulator. Say I introduce a bug in my code, perhaps an array out of bounds error like this:
NSMutableArray * test = [[NSMutableArray alloc] initWithCapacity:5];
[test insertObject:@"Hello" atIndex:10];
When the app inevitably crashes, I'm taken to the main
function in main.m
with nothing on the call stack (the 'By Thread' view) to help me find what went wrong.
Is there a debugging setting I'm missing in the build properties, perhaps? This is Xcode 4.2 on Snow Leopard if it helps.
Thanks