i'm starting to learn cocos2d, and i was wondering why actually we use convertToGL from CCDirector, [[CCDirector sharedDirector] convertToGL: touchLoc];
when we already have the [touch view]
from [touch locationInView: [touch view]];
?
Also, we first "addChild" a CCSprite, containing an image, and then we set its body, and the ccsprite becomes the data user of this body. Would'nt it better to "addChild" the body instead? or is it for any particular purpose?
Thanks