We built a game (that's a couple of weeks away from being submitted to Apple) and all this time we've been play testing / debugging on GSM phones (AT&T). One of use got a new iPhone 4 on Verizon. When he's on the 3G network, the game will launch to menu but if the use pushes "Play" nothing happens. However, if he joins a wi-fi network then pushes Play the game starts normally.
Has anyone encountered anything like this? We're fairly certain it's a software issue but have been searching the Internet for any info on what exactly the issue is.