Given a set of points p
, I would like to find a point within the space b
that bounds the region of p
that is as far distant as possible from all points within p
.
This is in regards to implementing neighbor avoidance in a flocking simulation as per Craig Reynolds' Boids - if this isn't the best way to avoid neighbors I would love suggestions.
EDIT:
In other words, I'd like to find an arbitrary point that is as far from the other points in p
as possible, while remaining within the bounding box around p
.
By bounding box I mean the solution should be a point that has a y-coordinate that is between the upper and lowermost points, and an x coordinate that is between the left and rightmost points.
To put the question more abstractly, I am looking at this algorithm as a way to find a target for an agent that wants to stay within M
units of its nearest neighbors while not getting closer than m
units of them. The solution returned by this algorithm should return a point that has the largest distance between it and its closest neighbor.
This is in a 2D plane.