A while ago, I came to the realization that a way I would like to hold the skills for a player in a game would be through CSV format. On the player's stats, I made a varchar of skills that would be stored as CSV. (1,6,9,10 etc.) I made a 'skills' table with affiliated stats for each skill (name, effect) and when it comes time to see what skills they have, all I have to do is query that single column and use PHP's str_getcsv() to see if a certain skill exists because it'll be in an array.
However, my coworker suggests that a superior system is to have each skill simply be an entry into a master "skills" table that each player will use, and each skill will have an ID foreign key to the player. I just query all rows in this table, and what's returned will be their skills!
At first I thought this wouldn't be very good at all, but it appears the Internet disagrees. I understand that it's less searchable - but it was not my intention to ever say, "does the player have x skill?" or "show me all players with this skill!". At worst if I wanted such data, I'd just make a PHP report for it that would, admittedly, be slow.
But it appears as though this is really faster?! I'm having trouble finding a hard answer extending beyond "yeah it's good and normalized". Can Stack Overflow help me out?
Edit: Thanks, guys! I never realized how bad this was. And sorry about the dupe, but believe me, I didn't type all of that without at least checking for dupes. :P