I want to be able to make my own type of sound file. Actually play a certain strand of sound for a few seconds then continue to the next part ext...
Like..for example, images (if you think of a bitmap) has pixels. Each pixel has a certain color variation identified by a hexadecimal.
If I wanted to draw an image, I would read the image file, find the appropriate id, and display that specific color in that position.
How...how does sound work? Its hz and streaming like a video so would it...would it be identified by playing that specific HZ at a certain degree at that 'moment' and then move to the next one?
I will probably be using C++ or Java to make/play it so any help would be appreciated.