Anyone know of a good SC2 Replay reader written in .NET and Open Sourced that they would recommend? For that matter, one that is actively maintained? (Admittedly, if the format doesn't change much then I don't see a reason that old code wouldn't still work).
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Well, there's https://github.com/ascendedguard/sc2replay-csharp
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Ooh -- that might be the ticket. Not enough google-ing on my part I think. I'll have to test this out -- and if all is good accept this answer. Bam. – lucidquiet Dec 02 '11 at 21:40
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1It's written in .Net, is actively maintained, and is open source. All three criterion specified in the question are met. I'm only going to get credit if the project is *good enough*? This hardly seems fair. – Dec 03 '11 at 13:04
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Nope -- if it works really. I would say. It turns out that I cloned the project, fired it up, and it has a bug. It doesn't provided player, or game events. I guess I didn't put in my original question "and works" though that should have been implied. It's still a good find though -- I might be able to find the bug and contribute back. (I hesitate to accept an answer without first making sure the code works is all -- been burned by that too many times. Same goes for when a search produces promising results but none of them pan out). – lucidquiet Dec 05 '11 at 01:21