Here's an outline of my solution:
I've set the build to Embedded Resource and when I generate the application the XML file doesn't appear in the /Release folder. This is correct, I want this behavior.
Now I'm trying to load that file into an XDocument so I can parse the data within:
class Program
{
static void Main(string[] args)
{
Console.WriteLine("Parsing XML.");
XDocument championXml = XDocument.Load("Champions.xml");
Console.ReadKey();
}
}
And I get a file not found error because it's trying to find the xml file in the full path of the release folder.
How can I properly load this data into my XDocument?