If I try to simply add 1.0 to one color-channel of a register, can I:
- Write it directly with some float-number syntax I'm not aware of, or...
- Do I have to pass in the number to a constant first, and use that constant register there?
Example of what I'm trying to do:
//AGAL code - Just trying to add one to red-value of ft1, and assign it to ft2
add ft2.r, ft1.r, 1.0