I have done some research prior to and have found some great articles but I can't seem to tailor any of the solutions for my given problem. From the research done, I believe the best method of going about this problem would be to use recursion. I have made an example using some generic classes but essentially my problem is I have approximately 10 classes that I can have in a list. I might have only one of these classes and I might have all ten. I am ultimately finding the best combination of "items" (which all inherit from item) for a given problem. I think this would be fairly easy except for I have to deal with creating the combinations before each test.
Below is some sample code using only two classes. If recursion is not the best way to approach this problem then please correct as needed. How might I convert this to be used for any number of items that are needed to test with?
Edited: As some have pointed out my example code is the iterative solution however it is only useful if I have two items. Therefore, I need to define a recursive function to solve the problem based upon the number of for loops needed upon runtime.
-Chance
Research:
Arbitrary number of nested-loops?
Number of nested loops at runtime
static void Main(string[] args)
{
List<Item> myItem = new List<Item>();
int numberItem1 = 0, numberItem2 = 0;
foreach (var item in myItem)
{
if (item.GetType() == typeof(Item1))
{
numberItem1++;
}
else if (item.GetType() == typeof(Item2))
{
numberItem2++;
}
}
List<Item> testingItems = new List<Item>();
//FirstItem
for (int a = 0; a < numberItem1; a++)
{
for (int b = 0; b <= a; b++)
{
testingItems.Add(new Item1 { });
}
//DoTest()
testingItems.Clear();
//Second Item
for (int c = 0; c < numberItem2; c++)
{
for (int d = 0; d <= a ; d++)
{
testingItems.Add(new Item1 { });
}
for (int e = 0; e <= c; e++)
{
testingItems.Add(new Item2 { });
}
//DoTest()
testingItems.Clear();
}
}
}