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I wrote a simple Android app that plays two to wav files at once mixed. My solution is similar to Android: Mixing multiple AudioTrack instances?, I simply play the two files in two different threads using the AudioTrack class.

Now I would like also to save the result on file, does have someone any idea on how can I achieve this?

Is there any way to capture the played sound? Or maybe I have to redirect the audio played on file?

Can someone help me?

Thanks

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