I wrote a simple Android app that plays two to wav files at once mixed. My solution is similar to Android: Mixing multiple AudioTrack instances?, I simply play the two files in two different threads using the AudioTrack class.
Now I would like also to save the result on file, does have someone any idea on how can I achieve this?
Is there any way to capture the played sound? Or maybe I have to redirect the audio played on file?
Can someone help me?
Thanks