I have a thread that updates it's state from time to time and I want a second thread to be able to wait for the first thread to be done. Something like this:
Thread 1:
while(true) {
...do something...
foo.notifyAll()
...wait for some condition that might never happen...
...
}
Thread 2:
...
foo.wait();
...
Now this looks nice and all unless Thread 1's notifyAll() runs before Thread 2's wait(), in which case Thread 2 waits until Thread 1 notifies again (which might never happen).
My possible solutions:
a) I could use a CountDownLatch or a Future, but both have the problem that they inherently only run once. That is, in Thread 1's while loop, I would need to create a new foo to wait for each time and Thread 2 would need to ask which foo to wait for. I have a bad feeling about simply writing
while(true) {
foo = new FutureTask();
...
foo.set(...);
...wait for a condition that might never be set...
...
}
as I fear that at foo = new FutureTask(), what happens when someone waited for the old foo (for "some reason", set was not called, e.g. a bug in the exception handling)?
b) Or I could use a semaphore:
class Event {
Semaphore sem;
Event() { sem = new Semaphore(1); sem . }
void signal() { sem.release(); }
void reset() { sem.acquire(1); }
void wait() { if (sem.tryAcquire(1)) { sem.release(); } }
}
But I fear that there is some race condition, if multiple threads are wait()ing for it while another one signal()s and reset()s.
Question:
Is there nothing in the Java API that resembles the Windows Event behaviour? Or, if you despise Windows, something like golang's WaitGroup (i.e. a CountDownLatch that allows countUp())? Anything?
How to do it manually:
Thread 2 cannot simply wait because of spurious wakeup and in Java there is no way to know why Object.wait() returned. So I need a condition variable that stores whether the event is signalled or not. Thread 2:
synchronized(foo) {
while(!condition) {
foo.wait();
}
}
And Thread 1 of course sets condition to true in a synchronized block. Thanks to weekens for the hint!
Is there an existing class that wraps that behaviour?
Or do I need to copy and paste the code all over?