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i need to create a camera class which draw animation from openGL ES. image which captured from camera will be surfaceholder for image animation from OpenGL.

its like navigation on Wikitude or Layar. Is there any way to do this?

Nicol Bolas
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DevYudh
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  • I have same question. But not getting any reply till today. see this: http://stackoverflow.com/questions/7976032/how-to-set-the-open-gles-effect-on-android-camera and also this : http://stackoverflow.com/questions/7962520/how-to-set-the-open-gles2-0-to-work-with-the-android-camera If yout got any proper answer then let me know. Thanks. – Shreyash Mahajan Dec 23 '11 at 03:59
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    me too. what happen with stackoverflow tags android >_ – DevYudh Dec 25 '11 at 10:19
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    you can try this link @iDroid Explorer http://stackoverflow.com/questions/8629182/android-draw-opengl-image-on-top-of-camera – DevYudh Dec 26 '11 at 08:24
  • This may help: http://nhenze.net/?p=154 This example is better, though a bit offtrack, but does solve your problem : http://code.google.com/p/armsk/ – Adnaan Dec 28 '11 at 21:02

1 Answers1

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you can start from make a surfaceView and add a callback to it. this example maybe can help solve your problem

John,

DevYudh
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