I inherited maintenance on an app that uses eval()
as a way to evaluate rules written in Ruby code in a rules engine. I know there are a lot of other ways to do it, but the code base so far is pretty big, and changing it to something else would be prohibitive time-wise at this point; so assume I'm stuck using eval()
for the moment.
The rules as written typically call up some of the same objects from the database as each other, and the rules writer gave the variables in the rules the same names as each other. This is resulting in pages and pages of "already initialized constant" warnings in the console during development.
I'm wondering a couple things:
First, if feels like those are slowing down the execution of the program in the dev environment, and so I'm wondering if it's a big performance hit in the production environment, specifically, having those warnings pop, not eval()
itself, which I know is a hit.
Second, is there any way to "namespace" the execution of each rules so that it's not defining its variables on the same scope as all the other evals in the request to avoid that warning popping all over the place? I know I could rewrite all the rules to use ||=
syntax or to check if a name has already been defined, but there's quite a lot of them so I'd rather do it from the code that runs the eval()
's, if possible.
** update with example rule ** A question has a rule about when it's to be displayed to a user. For example, if the user has stated that they live in an apartment, another question might need to be shown to ask what size the apartment building is. So the second question's rule_text might look like:
UserLivesInApartment = Question.find_by_name "UserLivesInApartment"
UserLivesInApartment.answer_for(current_user)
The code that calls the eval ensures there's a current_user variable in scope prior to evaluating.