I am a beginner programmer in javascript. I don't use jQuery! And I want to make a simple game.
I am loading multiple images into canvas using
imageObj.onload = function(){}
I am using a keylistener for multiple keypresses so that the images could move on the diagonal while pressing both up and left keys by using smth like this:
function keydown_handler(e){my_key[String.fromCharCode(e.keyCode)] = true; Move();}
My problem is that when I press the keys and move the images on the canvas the image flickers. I suppose this is because it loads the image every time I press a key. If this is true how can I load an image ONCE into memory and then RECALL that image from memory and change it's coordinates?
Thank you!